AI Insights · Timothy · July 2025
Top 5 Idler Games on Android in Europe: Q2 2025 Performance
Discover the performance trends of the top idler games on Android in Europe during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, the top idler games on the Android platform in Europe showcased varied performance trends. According to Sensor Tower, these games exhibited fluctuations in weekly downloads, revenue, and active user numbers, giving insights into their market dynamics.
Idle Zombie Miner: Gold Tycoon from Royal Ark, based in Cyprus, demonstrated a dynamic quarter. Weekly revenue peaked at approximately $118K in mid-April and June, with a noticeable dip in early May. Downloads followed a similar pattern, peaking at around 93K in mid-May before declining to just over 51K by the end of June. Active users remained relatively stable, with a peak of 300K in early June before dropping to 234K at the quarter's end.
Gold and Goblins: Mining Games, also from Cyprus, experienced a remarkable surge in weekly revenue, hitting $154K in late April. However, this was followed by a general decline, ending the quarter at $110K. Downloads started strong at nearly 80K in early April but gradually declined to about 29K by the end of June. Active users mirrored this trend, decreasing from 288K to 240K throughout the quarter.
The Tower - Idle Tower Defense by Tech Tree Games, based in the US, showed a steady revenue pattern, reaching a high of $109K in late May. Downloads were modest, starting at 6.4K and declining to 4.4K by the quarter's close. Active users saw a slight decrease from 37.7K to 29.3K over the period.
Idle Lumber Empire: Tycoon Inc from AppQuantum, another Cyprus-based publisher, maintained a consistent revenue stream, peaking at $57K in late April. Downloads fluctuated, starting at 57K, peaking at 72K in early April, and then declining to 33K by late June. Active users followed a similar trend, peaking at 163K in April and ending at 117K.
Finally, Idle Weapon Shop by Hello Games Team from Hong Kong, saw significant growth in the early weeks of the quarter. Revenue rose from $33K in late March to over $53K by late May. Downloads peaked impressively at 210K in early May before dropping to 39K by the end of June. Active users reflected this pattern, peaking at 312K in mid-May and declining to 104K by the quarter's end.
For more detailed insights and data, visit Sensor Tower's platform.